#pragma once
#include "resource.h"
#include "customcontrol/Picture.h"
#include "customcontrol/TextStatic.h"
#include "customcontrol/AVICtrl.h"

// CWaitingDlg dialog

class CWaitingShowDlg : public CDialog
{
	CPicture m_picBackground;
	CTextStatic m_infoLabel;
//	CAVICtrl m_animWaiting;

	DECLARE_DYNAMIC(CWaitingShowDlg)

public:
	CWaitingShowDlg(CWnd* pParent = NULL);   // standard constructor
	virtual ~CWaitingShowDlg();

// Dialog Data
	enum { IDD = IDD_DIALOG_WAITINGSHOW };

protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support

	DECLARE_MESSAGE_MAP()
public:
	virtual BOOL OnInitDialog();
public:
	afx_msg void OnPaint();
public:
//	afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
protected:
	// Waiting animation control.
	virtual void OnCancel();
	virtual void OnOK();
public:
public:
	afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
public:
	afx_msg BOOL OnEraseBkgnd(CDC* pDC);
};
